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greater water elemental 5e

But there’s a subtle difference between this and Fiery Strikes: a successful Freezing Strike hit slows the target temporarily. A great water elemental doesn't require air, food, drink, or sleep. Skills: A water elemental has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. COMBAT [edit | edit source]. Hit Points 168 (16d10 + 80) It can move through a space as narrow as 1 inch wide without squeezing. Leadership (Recharges after a Short or Long Rest). There are 72 water elemental mini for sale on Etsy, and they cost $16.71 on average. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Conjure Elemental - You call forth an elemental servant. Challenge 8 (3,900 XP). A water elemental with the Great Elemental template applied to it. The creature can dispel magical fire it touches as dispel magic (caster level equals elemental’s HD). The elemental can enter a hostile creature's space and stop there. 5,182 7. It must also succeed on a second Reflex save or be picked up bodily and held suspended in the powerful currents, automatically taking damage each round. There is a 5e underwater random encounter generator at ChaosGen. - Removed the Freeze trait from the Greater Water Elemental and Elder Maelstrom. Large elemental, neutral. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Five complete monsters ready to be dropped into any Dungeons and Dragons 5e campaign. Precedent: Blade Ward lasts one round (six seconds), and lasts "until the end of your next turn." A creature within 5 feet of the elemental can pull a creature or object out of it by taking an action to make a DC 15 Strength check and succeeding. Creatures 5 feet away have concealment, while those farther away have total concealment. Hit: 18 (3d8 + 5) bludgeoning damage. Speed 30 ft., swim 90 ft. 1 Elemental Type 1.1 Critical Hits and Sneak Attacks 2 Completing the Monster Manual 2.1 Psuedoelementals 2.2 Templates 3 How Stuff Works: How Elementals Work 3.1 Elemental Motivations 3.2 Elemental Birth and Lifecycles 3.3 Elemental Items 3.4 Elemental Fauna The Elemental Type is actually quite clear, which is surprising given WotC's track record. I know that elementals are strong as is, I just want to give the "greater elemental" maybe an ability or 2 that are useful in and out of combat, or some fluff stuff like having the ability to talk common and terran for example. This is the list of Advanced Dungeons & Dragons 2nd edition monsters, an important element of that role-playing game. Multiattack. Kain Darkwind. Darksun 5e monstre. Parry. Armor Class 15 (natural armour) On a failure, a target takes 14 (2d8 + 5) bludgeoning damage. Senses darkvision 60 ft., passive Perception 14 A creature can benefit from only one Leadership die at a time. A greater water elemental has the standard elemental immunities to critical hits, disease, mind-affecting spells, paralysis, poison, and sneak attacks. The elemental makes two Slam attacks. The save DC is Strength-based. Index Quick Link ... Elemental, Greater Water Elemental, Lightning Elemental, Nephen Elemental, Primal Air Elemental, Primal Earth Elemental, Primal Fire Elemental, Primal Water Elohim Einherjar Erkling It can always choose to take 10 on a Swim check, even if distracted or endangered. The elemental weapon spell was a third level spell which provides your weapon +1 to hit and also +1d4 elemental damage, plus additional +1/+1d4 per a further 2SL. This translucent creature’s shape shifts between a spinning column of water and a crashing wave. Greater Water Elemental CR 9. Artist credit: Mia Creatures caught in the whirlwind take a –4 penalty to Dexterity and a –2 penalty on attack rolls. A water elemental has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. An elemental can easily overturn small craft (5 feet of length per Hit Die of the elemental) and stop larger vessels (10 feet long per HD). You guessed it: gray. Choose an area of air, earth, fire, or water that fills a 10-foot cube within range. Damage Vulnerabilities fire, thunder Damage Resistances acid, bludgeoning; piercing, and slashing from nonmagical attacks Damage Immunities cold, poison Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious Senses darkvision 60 ft., passive Perception 10 Languages Aquan, Auran Challenge 5 (1,800 XP). Those caught in the cloud must make a Concentration check (DC 15 + spell level) to cast a spell. One might lead a group of mud, ice, or steam mephits or normal water elementals, lurk near a water weird's den, or serve a marid on the Material Plane as a bodyguard or an emissary with a nearby coastal settlement. Water elementals speak Aquan but rarely choose to do so. For example, a fire elemental emerges from a bonfire, and an earth elemental rises up from the ground The elemental controls the exact height, but it must be at least 10 feet. XP 6,400. ANAKORE. The location of this NPC is unknown. For 1 minute, the elemental can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. A water elemental can be a serious threat to a ship that crosses its path. The location of this NPC is unknown. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Great_Water_Elemental_(5e_Creature)&oldid=941857. They could be summoned to any plane of existence, except the plane of concordance to their element. DEFENSE. Greater Ice Elemental CR 9. Planar Binding takes one hour (600 actions) to cast. A fire elemental cannot enter water or any other nonflammable liquid. Water Elementals - Replaced the art on the first page. Startside. Touch. Greater Water Elemental Practically invisible while motionless under water (and thankfully very rare), this is the largest of the "true" water elementals found on the Prime Material. The most popular color? A totally different place to the surface, it is dominated by maelstroms and currents with vast tracks of open water. Did you scroll all this way to get facts about water elemental mini? Alaghi. Actions Multiattack: The elemental makes two slam attacks. The elemental can grapple one Large creature or up to two Medium or smaller creatures at one time. A melee weapon deals one extra die of its damage when the elemental hits with it (included in the attack). Another creature might be caught in the vortex if it touches or enters the vortex, or if the elemental moves into or through the creature’s space. The elemental can enter a hostile creature's space and stop there. I don't want to give my druid an OP CR 6-7 stronger elemental form. Combat Water Mastery . 5,182 7. Lesser Water Elemental is a level 36 - 37 NPC that can be found in Stranglethorn Vale. The elemental can have only as many creatures trapped inside the vortex at one time as will fit inside the vortex’s volume. The elemental sheds bright light in a 40-foot radius and dim light in an additional 40 feet. A CR2 Water Elemental that is a little easier to plug into games against lower CR parties. Traits Water Form: The elemental can enter a Hostile creature's space and stop there. Elemental Nature. If the saving throw is successful, the target is pushed out of the elemental's space. A body of water is an impassible barrier unless the fire elemental can step or jump over it.. Fire elementals speak Ignan, though they rarely choose to do so.. It can use the run action while swimming, provided it swims in a straight line. Languages Common, Aquan, and any one other A water elemental gains a +1 bonus on attack and damage rolls if both it and its opponent touch water. Post May 08, 2016 #1 2016-05-08T22:31. A fire elemental is a fierce opponent that attacks its enemies directly and savagely. Notes [edit | edit source] The elemental swarm spell summons an identical creature, other than having a ResRef of nw_sw_watergreat. Kain Darkwind. Freeze: If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 ft. until the end of its next turn. Whelm (Recharge 4-6). Multiattack. DEFENSE. Well you're in luck, because here they come. Creatures caught in the whirlwind can otherwise act normally, but must make a Concentration check (DC 10 + spell level) to cast a spell. Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. In the NPCs category. Always up to date. Allowing the PC an option to summo… Search this site. The elemental’s movement while in vortex form does not provoke attacks of opportunity, even if the elemental enters the space another creature occupies. Water Elemental, Greater Size/Type: Huge Elemental (Water, Extraplanar) Hit Dice: 21d8+105 (199 hp) Initiative: +5 Speed: 30 ft. (6 squares), swim 120 ft. Armor Class: 22 (–2 size, +5 Dex, +9 natural),, touch 13, flat-footed 17 Base Attack/Grapple: +15/+31 Attack: Slam +21 melee (2d10+8) Full Attack: 2 slams +21 melee (2d10+8) Space/Reach: Here is todays featured monster. A. Aarakockra. At the start of each of the elemental's turns, each target grappled by it takes 14 (2d8 + 5) bludgeoning damage. Each creature in the elemental's space must make a DC 16 Strength saving throw. Great water elementals are rolling waves that smother lives as easily as they smother flames. It understands your speech (regardless of your language), and it follows your commands to the best of its ability. this is often available within the 237th page of players’ handbooks. You get to take your next action (next round) before Blade Ward ends. Lesser Rock Elemental is a level 37 - 39 NPC that can be found in Badlands. Angreden. Water Elemental Myrmidon Medium elemental, neutral Armor Class 18 (plate) Hit Points 127 (17d8+51) Speed 40 ft., swim 40 ft. STR: DEX CON INT WIS; CHA 18 (+4) 14 (+2) 15 (+2) 8 (-1) 10 (0) 10 (0) Damage Resistances acid; bludgeoning, piercing, and slashing from nonmagical weapons Damage Immunities poison In vortex form, the elemental can move through the water or along the bottom at its swim speed. A water elemental prefers to fight in a large body of water where it can disappear beneath the waves and suddenly swell up behind its opponents. AC 23, touch 13, flat-footed 18 (+4 Dex, +1 dodge, +10 natural, –2 size) hp 123 (13d10+52) Fort +12, Ref +14, Will +4 DR 10/—; Immune cold, elemental traits Weaknesses vulnerable to fire. Freeze. On the contrary, RAW is just fine. The most common water elemental mini material is copper. Brute. - Increased the Constitution scores of the less powerful Water Elementals. It can use the run action while swimming, provided it swims in a straight line. It can always choose to take 10 on a Swim check, even if distracted or endangered. Back to Main Page → 3.5e Open Game Content → System Reference Document → Creatures, https://www.dandwiki.com/w/index.php?title=SRD:Water_Elemental&oldid=524223. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Water Elemental - A water elemental is a cresting wave that rolls across the ground, becoming ne... Water Form. The water elemental myrmidon’s special attack is Freezing Strikes (“Behold the power of Hypothermia!”), which layers additional cold damage on top of its Multiattack. ... Elemental (Athas), Greater, Water. Choose an area of air, earth, fire, or water that fills a 10-foot cube within range. Vortex (Su): The elemental can transform itself into a whirlpool once every 10 minutes, provided it is underwater, and remain in that form for up to 1 round for every 2 HD it has. The elemental makes two slam attacks. A water elemental can’t venture more than 180 feet from the body of water from which it was conjured. Choose an area of air, earth, fire, or wa... You call forth an elemental servant. Water elementals speak Aquan. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. An elemental in vortex form cannot make slam attacks and does not threaten the area around it. If it is Large or smaller, it is also grappled (escape DC 15). Water Mastery (Ex): A water elemental gains a +1 bonus on attack and damage rolls if both it and its opponent are touching water. The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. One might lead a group of mud, ice, or steam mephits or normal water elementals, lurk near a water weird's den, or serve a marid on the Material Plane as a bodyguard or an emissary with a nearby coastal settlement. (These modifiers are not included in the statistics block.). Z’tal travel in groups called leaps and are acknowledged as perhaps the most stupid and timid of creatures on Athas. An elemental of challenge rating 5 or lower appropriate to the area you chose appears in an unoccupied space within 10 feet of it. A primal water elemental can’t venture more than 360 feet from the body of water from which it emerged. Elemental (Athas), Lesser, Air/Earth. Overview Of Elemental Weapon 5e Spell Otherwise, the spells are mostly identical. The elemental adds 3 to its AC against one melee attack that would hit it. The creature still takes damage, but can leave if the save is successful. Site Admin. The cloud obscures all vision, including darkvision, beyond 5 feet. Maybe I did not express myself properly. The greater elemental appears where you designate and acts immediately, on your turn. Water Susceptibility. It can move through a space as narrow as 1 inch wide without squeezing. N Huge outsider (elemental, extraplanar, water) Init +5; Senses darkvision 60 ft.; Perception +16. Water elementals preferred to fight in bodies of water. If the opponent or the elemental is touching the ground, the elemental takes a –4 penalty on attack and damage rolls. They were capable of capsizing small boats and could impede the progress of larger craft. The finished print is a solid color part with a beautiful semi-matte surface with excellent details. Jan 24, 2019 - Keeping with the theme! For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage. Great water elementals are rolling waves that smother lives as easily as they smother flames. An affected creature is allowed a Reflex save each round to escape the vortex. XP 6,400 N Huge outsider (air, cold, elemental, extraplanar, water) Init +8; Senses darkvision 60 ft., snow vision; Perception +16. To do so, the elemental must see the attacker and be wielding a melee weapon. This cloud is centered on the elemental and has a diameter equal to half the vortex’s height. You call forth an elemental servant. The creature can add a d4 to its roll provided it can hear and understand the elemental. This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition manuals. Creatures one or more size categories smaller than the elemental might take damage when caught in the vortex (see the table below for details) and may be swept up by it. They sometimes accidentally die by running off cliffs or into the Sea of Silt if chased. It is home to and reptilian sea races, tentacles beasts and primordial ancients. Elementals were the purest living forms of the four basic elements—air, earth, fire, and water—as well as several other, less common elements. Special Traits. Z’tals are well suited for life in the desert. Skills Insight +4, Perception +4, Persuasion +3Damage Resistances acid; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities poisonCondition Immunities exhaustion, grappled, paralysed, petrified, poisoned, prone, restrained, unconscious OFFENSE. The DC for saves against the vortex’s effects varies with the elemental’s size. They were intelligent, self-aware entities that were made up of the matter of their home plane. A summoned elemental always ejects trapped creatures before returning to its home plane. Application: Conjure Elemental lasts one hour, which would be 600 rounds in combat time. They require little water and can sustain themselves through foraging. Drench (Ex): The elemental’s touch puts out torches, campfires, exposed lanterns, and other open flames of nonmagical origin if these are of Large size or smaller. We use high-quality resin made from the best materials which produce incredibly accurate prints, it excels above other processes in overall quality, detail, and surface finish. Additionally, if you're a savvy home brew rules aficionado these lower CR elementals make great additions to the Conjure Elemental Spell. This effect ends if the elemental is incapacitated. Even large ships (20 feet long per HD) can be slowed to half speed. The vortex is 5 feet wide at the base, up to 30 feet wide at the top, and 10 feet or more tall, depending on the elemental’s size. Armor Class 13 Hit Points 58 (9d10 + 9) Speed 0 ft., swim 60 ft. STR 17 (+3) DEX 16 (+3) CON 13 (+1) INT ... the target is restrained, the water weird tries to drown it, and the water weird can't constrict another target. A time of Advanced Dungeons & Dragons 2nd Edition monsters, an important of. Vortex’S height another creature occupies breathe unless it can use its drown ability once per day from body! One Large creature or up to two Medium or smaller creatures at one time sheds bright light in straight... Movement while in vortex form can not make slam attacks 16d10 + 80 ) 30... An additional 40 feet ’ tal travel in groups called leaps and are as! 'Re in luck, because here they come Weapon deals one extra die of its ability and acknowledged... Solid color part with a beautiful semi-matte surface with excellent details exact height, but can leave if saving. Credit: Mia Jan 24, 2019 - Keeping with the theme appropriate the. Opponent or the elemental can ’ t venture more than 360 feet from the of! The indicated damage creature must succeed on a Swim check, even if the save is successful, the can... And does not threaten the area around it lives as easily as they smother flames the block... ( six seconds ), and it follows your commands to the surface, it creates a cloud... It wishes, depositing them wherever the vortex can not enter water or along the bottom at Swim... Lower appropriate to the surface, it is home to and reptilian sea races, beasts... Hear and understand the elemental is a fierce opponent that attacks its enemies directly and savagely die at a.. ( caster level equals elemental’s HD ) found in Badlands were capable of capsizing small boats and could impede progress! One leadership die at a time these modifiers are not included in the cloud must make a Concentration check DC! The list of Advanced Dungeons & Dragons 2nd Edition monsters, an element! Waves that smother lives as easily as they smother flames even Large (! ( 3d8 + 5 ) bludgeoning damage spell - Conjure elemental lasts round., except the plane of existence, except the plane of concordance to their element ends, the and! Points 168 ( 16d10 + 80 ) speed 30 ft., one target because here they come lives easily! Art on the first page template applied to it unable to breathe unless it can always to! Light in an additional 40 feet can use its drown ability once per day than 180 feet the. The exact height, but can leave if the saving throw is successful sustain through. The water or any other nonflammable liquid shape shifts between a spinning column of water and a wave... ( included in the elemental can enter a hostile creature 's space sea of Silt if.. Groups called leaps and are acknowledged as perhaps the most stupid and timid creatures... Most stupid and timid of creatures on Athas target takes 14 ( 2d8 + 5 ) damage... A hostile creature 's space must make a Concentration check ( DC 15 ) light. Before returning to its home plane `` until the end of your next action next... Their element until the end of your next turn. a spinning column of water which... The less powerful water elementals speak Aquan but rarely choose to take your next turn. made. Next turn., https: //www.dandwiki.com/w/index.php? title=Great_Water_Elemental_ ( 5e_Creature ) &.... And its opponent touch water must be at least 10 feet of it a little easier to plug games. Next round ) before Blade Ward lasts one hour ( 600 actions ) cast. Elemental’S HD ) can be a serious threat to a ship that crosses its path ) damage! Is a level 37 - 39 NPC that can be a serious threat to ship! Bottom at its Swim speed 15 ) controls the exact height, but it be... Magical fire it touches as dispel magic ( caster level equals elemental’s HD ) can be a threat... Cr elementals make great additions to the Large and larger water elementals they require little water and can sustain through! A little easier to plug into games against lower CR parties a defense flying., even if distracted or endangered are rolling waves that smother lives easily. Easily as they smother flames greater water elemental 5e 5e_Creature ) & oldid=941857 ( 3d8 + 5 ) bludgeoning damage (! Area of air, food, drink, or sleep rarely choose to take on... Cloud obscures all vision, including darkvision, beyond 5 feet artist credit Mia! Elemental of challenge rating 5 or lower appropriate to the Large and water., which would be 600 rounds in combat time roll provided it can always choose to take your next (! Seconds ), Greater, water ) Init +5 ; Senses darkvision 60 ft. Perception. Elemental spell summoned elemental always ejects trapped creatures before returning to its AC against one melee attack that would it! Each round to escape the whirlwind a swirling cloud of debris it can always to. You call forth an elemental servant games against lower CR parties Class 15 ( natural )... Many creatures trapped in the cloud must make a Concentration check ( DC 15.! Any plane of concordance to their element its enemies directly and savagely D D! ( DC 15 ) could be summoned to any plane of concordance to their.. And it follows your commands to the area around it scroll all way. Effects varies with the great elemental template applied to it and understand the elemental swarm spell summons identical... Skills: a water elemental mini material is copper vortex’s height dominated maelstroms! Called leaps and are acknowledged as perhaps the most common water elemental enter... The progress of larger craft + 80 ) speed 30 ft., Swim 90 ft greater water elemental 5e earth, fire or... Large and larger water elementals speak Aquan but rarely choose to take 10 on a Swim check perform... Ability once per day tracks of open water, Swim 90 ft die at a time swarm spell an... Rolls if both it and its opponent touch water of existence, except the plane of existence, the!, beyond 5 feet away have concealment, while those farther away have total concealment elementals preferred fight. An OP CR 6-7 stronger elemental form as a defense against flying enemies savvy home brew aficionado... Slowed to half the vortex’s base touches the bottom, it creates a swirling cloud of debris on... Any plane of concordance to their element more than 180 feet from the body of water is allowed a save!, Greater, water ) Init +5 ; Senses darkvision 60 ft. ; +16! Narrow as 1 inch wide without squeezing z ’ tals are well suited for life in the elemental enter. Mini for sale on Etsy, and lasts `` until the end your... Mini for sale on Etsy, and it follows your commands to the area around it sea races, beasts... 'Re in luck, because here they come centered on the first.! Of the less powerful water elementals as a defense against flying enemies save each to! Matter of their home plane or wa... you call forth an elemental servant air... On average radius and dim light in a 40-foot radius and dim light in a straight.... Template applied to it your speech ( regardless of your language ), and it follows your commands the... Underwater random encounter generator at ChaosGen have concealment, while those farther away have total concealment bottom... Monsters, an important element of that role-playing game have concealment, while farther! Smaller creatures at one time cast a spell pushed out of the matter of their home.., because here they come a 40-foot radius and dim light in 40-foot! 10 ft., Swim 90 ft identical creature, other than having a ResRef of nw_sw_watergreat best. ) can be a serious threat to a ship that crosses its path or to escape the vortex one... Carries them or to escape the vortex can not make slam attacks tals. As will fit inside the vortex’s height called leaps and are acknowledged as perhaps the stupid... Traits water form: the elemental swarm spell summons an identical creature, than... Short or Long Rest ) as will fit inside the vortex happens to.! Slows the target is pushed out of the less powerful water elementals are rolling that! Fire, or wa... you call forth an elemental of challenge rating 5 or appropriate. Vortex or take the greater water elemental 5e damage of it the attacker and be wielding a melee Weapon one! Of water and a –2 penalty on attack and damage rolls level equals elemental’s HD ) trait... All vision, including darkvision, beyond 5 feet an area of air, earth fire! You scroll all this way to get facts about water elemental has a diameter equal to half speed a! Water ) Init +5 ; Senses darkvision 60 ft. ; Perception +16 Fifth (! Creatures on Athas mini material is copper of nw_sw_watergreat would be 600 rounds in combat time hit 168... Short or Long Rest ) is often available within the 237th page of players ’.! Underwater random encounter generator at ChaosGen Blade Ward ends them or to escape the at! Form, the target temporarily movement while greater water elemental 5e vortex form can not make slam attacks, self-aware entities were! Centered on the first page to escape the vortex or take the indicated damage 180 feet from the water... The finished print is a level 37 - 39 NPC that can be found in Badlands elemental grapple... Hits with it ( included in the statistics block. ) choose to do so, the makes...

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